Most of my attention is on WKB, a project for exploring competitive play, starting with VALORANT.
I originally wanted to build a useful place to follow matches without betting ads. I was aiming to have it ready for Champions, but the official data access I was counting on hadn’t come through. I returned to some unfinished video-analysis tools and started building a way to collect and study the broadcasts myself.
That became a workbench for gathering footage, extracting observations from video frames, running experiments, and inspecting the results. The setup came together around the final, later than I’d hoped. It also gave me a different direction: building my own broadcast-derived dataset and deciding which questions it can help answer.
Right now, I’m working on making those analyses clear and engaging. I’m gathering Champions footage for a detailed review and testing the workflow with Game Changers coverage. I’m focusing on individual events, using them to refine the tools and the way I explain what I find. The goal for next season is to produce useful analysis while an event is happening, or by the end of a day’s matches.